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EC-TEL Workshop 4, Sunday, 01 OctoberExploring the potentials of networked computing support for face-to-face collaborative learning
Purpose of the workshopThe main objective of the workshop is to examine face-to-face collaborative learning situations and to discuss the potentials of networked-computing support for these situations. The aim of the workshop is to create a community of researchers and to set an agenda for future research and development.
Much research into technology-enhanced learning reflects a future of online collaboration, distance learning and virtual teaching. These visionary views consider networked-computing support primary as a means to bridge time and space. It is assumed that these collaborative technologies connect learners who couldn't collaborate otherwise. This partial orientation towards networked computing may limit our understanding of the potentials of such technologies for collaboration and learning. Collaborative technologies may also provide effective support for learners who meet face-to-face to collaborate, to discuss and to solve problems. The starting-point of the workshop is the notion that face-to-face learning situations are an important setting for collaboration and learning and that collaborative technologies can support these processes effectively. We believe that one of the most important challenges for technology-enhanced learning is to provide learners who are in same room with the appropriate technologies that will facilitate their collaborative learning activities. The aim of the workshop is to set some directions of how this may be achieved. We make a distinction between three situations of technology-enhanced collaborative learning (see figure). In the first situation (upper right corner of figure 1), learners interact with a stand-alone computer model that represents and simulates a certain problem situation. A computer model typically displays processes that change with respect to time. Learners can manipulate the model and get feedback about their intervention by running a simulation. This form of technology-enhanced learning – sometimes referred to as ‘single-display groupware’ (SDG) – has received some investment in terms of research. The third situation (lower left corner of the figure) represents networked learning environments that aim to connect learners who are dispersed in time and/or space. The majority of research into technology-enhanced learning focuses on this type of collaboration. For many researchers, it represents the archetypal context for computer supported collaborative learning (CSCL).
The participants of the workshop will focus on the second situation (lower right corner of the figure): networked-computing support for face-to-face collaborative learning situations. Workshop themesThe workshop theme will be approached from different perspectives: pedagogical, cognitive, (social-) psychological as well as technical. The following two broad perspectives will be addressed in the workshop.
Call for papersWe welcome full papers and position papers:
Full papers - these will be reviewed by the program committee. They have a format of 4-8 pages.
Position papers - these are voluntary. They have a format of 1-2 pages, which offers participants and workshop organisers an opportunity to interact beforehand.
The accepted full papers and the position papers will be published in the workshop proceedings. Important datesSubmission deadline: July 2, 2006
Notification of acceptance: August 1, 2006
Final version: August 29, 2006 Workshop formatIn general the workshop consists of three sessions:
ProgramThe detailed program of the workshop will be published in September.
Workshop organisersWouter van Diggelen / Research Centre Learning in Interaction / Utrecht University / The Netherlands
Vittorio Scarano / ISIS Lab Dipartimento di Informatica ed Applicazioni / Università di Salerno / Italia
Program committee
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